erratic-gate/scripts/nand3.js

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JavaScript
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function nand3(id) {
this.id = id;
this.rep = add(80, 80, "blue", "black", this.id, false);
this.pin1 = new pin(0);
this.pin2 = new pin(0);
this.pin3 = new pin(0);
this.o = new pin(1);
this.o.nei = this;
this.activation = function() {
if (!((this.pin1.val && this.pin2.val) && this.pin3.val)) {
return true;
}
return false;
}
this.x = function() {
let name = "#" + this.id;
return parseFloat($(name).attr("x"));
}
this.y = function() {
let name = "#" + this.id;
//console.log("y"+parseFloat($(name).attr("y")));
return parseFloat($(name).attr("y"));
}
//design
let g = document.createElementNS('http://www.w3.org/2000/svg', 'g');
$(g).attr({
width: "100%",
height: "100%"
});
let skin = $(document.createElementNS('http://www.w3.org/2000/svg', 'foreignObject')).attr({
x: "50",
y: "50",
id: (id + "-skin"),
width: "80",
height: "80"
});
let img = $(document.createElement('img')).attr({
height: "72",
width: "72",
src: "textures/gates/nand_gate.jpg"
});
let iDiv = document.createElement("div");
$(iDiv).append(img);
this.skin = skin;
this.img = img;
$(skin).append(iDiv);
//noname(this);
$(g).append(skin);
let elem = document.getElementById("svg1");
elem.appendChild(g);
//updating
this.update = function() {
//the main object and his pins
let x = this.x();
let y = this.y();
this.pin1.set(x - 20, y);
this.pin2.set(x - 20, y + 60);
this.pin3.set(x - 20, y + 30);
this.o.set(x + 80, y + 30);
//and the skin
let name = "#" + this.id + "-skin";
let skin = $(name);
skin.attr("x", (parseFloat($((this.rep)).attr("x")) + 4).toString());
skin.attr("y", (parseFloat($((this.rep)).attr("y")) + 4).toString());
}
pieces[pieces.length] = this;
clk(this, [this.pin1, this.pin2, this.pin3, this.o]);
}
function clk(ob, arr) {
$((ob.img)).on("mousedown touchstart", function(e) {
e.preventDefault();
let svg = document.getElementById("svg1");
$(svg).append(ob.rep);
$(svg).append($(ob.pin1.rep));
for (let i = 0; i < arr.length; i++) {
$(svg).append($(i.rep));
}
$(svg).append($(ob.skin));
selected = ob.id;
});
$((ob.img)).on("mouseup touchend", function() {
selected = "yay";
});
}