fix: fixed copying 1 gate
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3c59690f30
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@ -26,6 +26,7 @@ import { GateInitter } from '../types/GateInitter'
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import { handleMouseDown } from '../helpers/handleMouseDown'
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import { handleMouseUp } from '../helpers/handleMouseUp'
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import { handleMouseMove } from '../helpers/handleMouseMove'
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import { Gate } from '../../simulation/classes/Gate'
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export class SimulationRenderer {
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public mouseDownOutput = new Subject<MouseEventInfo>()
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@ -117,7 +118,7 @@ export class SimulationRenderer {
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* @throws SimulationError if an id isnt valid
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* @throws SimulationError if the id doesnt have a data prop
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*/
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public getSelected() {
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public getSelected(): Gate[] {
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return setToArray(this.allSelectedIds()).map(id => {
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const gate = this.simulation.gates.get(id)
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@ -7,7 +7,7 @@ import { vector2 } from '../../../common/math/types/vector2'
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export const add = (...vectors: vector2[]): vector2 => {
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const first = vectors[0]
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const others = vectors.slice(1)
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const othersSum = others.length > 1 ? add(...others) : others[0]
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const othersSum = others.length >= 1 ? add(...others) : [0, 0]
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return first.map((value, index) => value + othersSum[index]) as vector2
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}
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@ -69,4 +69,4 @@ export const inverse = (vector: vector2) => vector.map(a => 1 / a) as vector2
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*
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* @param vectors tHe vectors to find the averege of
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*/
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export const averege = (...vectors: vector2[]) => multiply(add(...vectors), 1 / vectors.length)
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export const averege = (...vectors: vector2[]): vector2 => vectors.length ? multiply(add(...vectors), 1 / vectors.length) : [0, 0]
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@ -3,12 +3,16 @@
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"moduleResolution": "node",
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"esModuleInterop": true,
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"jsx": "preserve",
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"noImplicitAny": true,
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"experimentalDecorators": true,
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"target": "esnext",
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"downlevelIteration": true,
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"strictNullChecks": true,
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"module": "esnext"
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},
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"exclude": ["node_modules"],
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"include": ["src"]
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}
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"exclude": [
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"node_modules"
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],
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"include": [
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"src"
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]
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}
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