integrated circuit deleting
This commit is contained in:
parent
ce325167c2
commit
431af8f68c
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@ -15,4 +15,5 @@ body {
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background-color: $bg;
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overflow-y: auto;
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overflow-x: hidden;
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}
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@ -34,7 +34,7 @@ const allSimulationSubject = new BehaviorSubject<string[]>([])
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*
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* It also has the side effect of sorting the simulation names.
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*/
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const updateSimulationList = () => {
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export const updateSimulationList = () => {
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allSimulationSubject.next(allSimulations().sort())
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}
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@ -1,7 +1,7 @@
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import React from 'react'
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import Icon from '@material-ui/core/Icon'
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import IconButton from '@material-ui/core/IconButton'
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import { LogicGateProps } from './LogicGate'
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import { LogicGateProps } from '../types/LogicGateProps'
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import { addGateFromTemplate } from '../helpers/addGateFromTemplate'
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const AddGate = ({ template }: LogicGateProps) => {
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28
src/modules/logic-gates/components/DeleteGate.tsx
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28
src/modules/logic-gates/components/DeleteGate.tsx
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@ -0,0 +1,28 @@
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import React from 'react'
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import Icon from '@material-ui/core/Icon'
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import IconButton from '@material-ui/core/IconButton'
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import { LogicGateProps } from '../types/LogicGateProps'
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import { deleteGateFromMemory } from '../../simulation-actions/helpers/deleteSimulation'
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import { getRendererSafely } from '../helpers/getRendererSafely'
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const DeleteGateIcon = ({ template }: LogicGateProps) => {
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if (template.tags.includes('base')) {
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return <></>
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} else {
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return (
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<IconButton
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aria-label="delete"
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onClick={() =>
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deleteGateFromMemory(
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getRendererSafely(),
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template.metadata.name
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)
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}
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>
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<Icon>delete</Icon>
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</IconButton>
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)
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}
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}
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export default DeleteGateIcon
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@ -1,7 +1,7 @@
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import React from 'react'
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import Icon from '@material-ui/core/Icon'
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import IconButton from '@material-ui/core/IconButton'
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import { LogicGateProps } from './LogicGate'
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import { LogicGateProps } from '../types/LogicGateProps'
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import { randomItem } from '../../internalisation/helpers/randomItem'
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const GateInfo = ({ template }: LogicGateProps) => {
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@ -0,0 +1,27 @@
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import React from 'react'
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import { LogicGateProps } from '../types/LogicGateProps'
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import { repeat } from '../../vector2/helpers/repeat'
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const gradientSmoothness = 10
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const GatePreview = ({ template }: LogicGateProps) => {
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const { fill } = template.material
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return template.material.type === 'image' ? (
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<img src={fill} alt={template.metadata.name} />
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) : (
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<div
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style={{
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backgroundColor: fill,
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backgroundImage: `linear-gradient(-60deg,${[
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...Object.values(template.material.colors)
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.map(color => repeat(color, gradientSmoothness))
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.flat(),
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...repeat(fill, gradientSmoothness)
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].join(',')})`
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}}
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/>
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)
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}
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export default GatePreview
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@ -1,6 +1,6 @@
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import React from 'react'
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import Icon from '@material-ui/core/Icon'
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import { LogicGateProps } from './LogicGate'
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import { LogicGateProps } from '../types/LogicGateProps'
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const GateSettings = ({ template }: LogicGateProps) => {
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const tags = template.tags
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@ -1,38 +1,14 @@
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import './LogicGate.scss'
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import React from 'react'
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import { GateTemplate } from '../../simulation/types/GateTemplate'
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import GateInfo from './GateInfo'
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import GateSettings from './GateSettings'
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import AddGate from './AddGate'
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import { addGateFromTemplate } from '../helpers/addGateFromTemplate'
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import { repeat } from '../../vector2/helpers/repeat'
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export interface LogicGateProps {
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template: GateTemplate
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}
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const gradientSmoothness = 10
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import DeleteGateIcon from './DeleteGate'
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import GatePreview from './GatePreview'
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import { LogicGateProps } from '../types/LogicGateProps'
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const LogicGate = ({ template }: LogicGateProps) => {
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const { fill } = template.material
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const gatePreview =
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template.material.type === 'image' ? (
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<img src={fill} alt={template.metadata.name} />
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) : (
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<div
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style={{
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backgroundColor: fill,
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backgroundImage: `linear-gradient(-60deg,${[
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...Object.values(template.material.colors)
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.map(color => repeat(color, gradientSmoothness))
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.flat(),
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...repeat(fill, gradientSmoothness)
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].join(',')})`
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}}
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/>
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)
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const rawName = template.metadata.name
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const name = `${rawName[0].toUpperCase()}${rawName.substr(1)}`
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@ -43,7 +19,7 @@ const LogicGate = ({ template }: LogicGateProps) => {
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className="gate-preview"
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onClick={() => addGateFromTemplate(template)}
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>
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{gatePreview}
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<GatePreview template={template} />
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</div>
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</section>
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<section>
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@ -54,6 +30,7 @@ const LogicGate = ({ template }: LogicGateProps) => {
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<GateInfo template={template} />
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<GateSettings template={template} />
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<AddGate template={template} />
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<DeleteGateIcon template={template} />
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</div>
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</section>
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</div>
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5
src/modules/logic-gates/types/LogicGateProps.tsx
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5
src/modules/logic-gates/types/LogicGateProps.tsx
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import { GateTemplate } from '../../simulation/types/GateTemplate'
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export interface LogicGateProps {
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template: GateTemplate
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}
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@ -6,6 +6,7 @@ import { toast } from 'react-toastify'
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import { createToastArguments } from '../../toasts/helpers/createToastArguments'
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import { CurrentLanguage } from '../../internalisation/stores/currentLanguage'
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import { compileIc } from '../../integrated-circuits/helpers/compileIc'
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import { updateLogicGateList } from '../../logic-gates/subjects/LogicGateList'
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/**
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* Inits a simulation by:
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@ -34,6 +35,7 @@ export const initSimulation = (name: string, mode: simulationMode) => {
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if (mode === 'ic') {
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compileIc(state.simulation)
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updateLogicGateList()
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}
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return state
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@ -5,20 +5,89 @@ import { initSimulation } from '../../saving/helpers/initSimulation'
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import { defaultSimulationName } from '../../saving/constants'
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import { randomItem } from '../../internalisation/helpers/randomItem'
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import { switchTo } from '../../saving/helpers/switchTo'
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import { updateLogicGateList } from '../../logic-gates/subjects/LogicGateList'
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import { getTemplateSafely } from '../../logic-gates/helpers/getTemplateSafely'
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import { SimulationError } from '../../errors/classes/SimulationError'
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import { templateStore } from '../../saving/stores/templateStore'
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import { updateSimulationList } from '../../core/components/OpenSimulation'
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export const deleteSimulation = (renderer: SimulationRenderer) => {
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const current = renderer.simulation.name
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/**
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* Deletes the current simulation
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*
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* @param renderer The current renderer
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*/
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export const deleteSimulation = (
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renderer: SimulationRenderer,
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name?: string,
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shouldDeleteIc = true
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) => {
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const toDelete = name ? name : renderer.simulation.name
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const others = saveStore.ls()
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removeElement(others, current)
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if (toDelete === renderer.simulation.name) {
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const others = saveStore.ls()
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removeElement(others, toDelete)
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if (!others.length) {
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initSimulation(defaultSimulationName, 'project')
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if (!others.length) {
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initSimulation(defaultSimulationName, 'project')
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}
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const switchTarget = randomItem(others)
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switchTo(switchTarget)
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}
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const switchTarget = randomItem(others)
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switchTo(switchTarget)
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// actually delete simulation
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saveStore.delete(current)
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const deleted = saveStore.delete(toDelete)
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if (shouldDeleteIc && deleted.simulation.mode === 'ic') {
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deleteGateFromMemory(renderer, toDelete, false)
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} else {
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updateLogicGateList()
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}
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updateSimulationList()
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}
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/**
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* Deletes a gate from memory
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*
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* @param renderer The current renderer
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* @param name The name of the gate
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*
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* @throws SimulationError if the gate cannot be deleted
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*/
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export const deleteGateFromMemory = (
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renderer: SimulationRenderer,
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name: string,
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shouldDeleteSimulation = true
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) => {
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const template = getTemplateSafely(name)
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if (template.tags.includes('base')) {
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throw new SimulationError('Cannot delete base gate')
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}
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templateStore.delete(name)
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if (shouldDeleteSimulation && saveStore.get(name)) {
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deleteSimulation(renderer, name, false)
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}
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// delete all occurance of that gate
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for (const simulationName of saveStore.ls()) {
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const simulationState = saveStore.get(simulationName)
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if (!simulationState) {
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throw new SimulationError(
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`Cannot find simulation ${simulationName}`
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)
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}
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simulationState.simulation.gates = simulationState.simulation.gates.filter(
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gate => gate.template !== name
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)
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saveStore.set(simulationName, simulationState)
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}
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updateLogicGateList()
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}
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@ -53,9 +53,12 @@ export class LocalStore<T> {
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public delete(key = 'index') {
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const all = this.getAll()
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const last = all[key]
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delete all[key]
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localStorage.setItem(this.name, JSON.stringify(all))
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return last
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}
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}
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