more advanced selection
This commit is contained in:
parent
a9034559a3
commit
48b967ead8
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@ -1,9 +1,4 @@
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import { Screen } from '../../../modules/core/classes/Screen'
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/**
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* A screen instance used for the canvas clearing
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*/
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const screen = new Screen()
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import { Screen } from '../../../modules/screen/helpers/Screen'
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/**
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* Clears the used portion of the canvas
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@ -11,5 +6,5 @@ const screen = new Screen()
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* @param ctx the context to clear
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*/
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export const clearCanvas = (ctx: CanvasRenderingContext2D) => {
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ctx.clearRect(0, 0, screen.x, screen.y)
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ctx.clearRect(0, 0, Screen.width, Screen.height)
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}
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@ -9,7 +9,9 @@ export class Transform {
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) {}
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public getBoundingBox() {
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return [...this.position, ...this.scale] as vector4
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const result = [...this.position, ...this.scale] as vector4
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return result
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}
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public getPoints() {
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@ -21,18 +23,7 @@ export class Transform {
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this.y + this.width * combination[1]
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])
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const pointsInTheRightOrder = [
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points[0],
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points[1],
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points[3],
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points[2]
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] as vector2[]
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const result = pointsInTheRightOrder.map(point =>
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rotateAroundVector(point, this.center, this.rotation)
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) as vector2[]
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return result
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return points as vector2[]
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}
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public getEdges() {
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@ -64,12 +55,20 @@ export class Transform {
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return this.scale[1]
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}
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get minX() {
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return Math.min(this.x, this.x + this.width)
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}
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get maxX() {
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return this.x + this.width
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return Math.max(this.x, this.x + this.width)
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}
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get minY() {
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return Math.min(this.y, this.y + this.height)
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}
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get maxY() {
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return this.y + this.height
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return Math.max(this.y, this.y + this.height)
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}
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get center() {
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@ -3,9 +3,21 @@ import { vector2 } from '../types/vector2'
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export const pointInSquare = (point: vector2, square: Transform) => {
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return (
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point[0] >= square.x &&
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point[0] >= square.minX &&
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point[0] <= square.maxX &&
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point[1] >= square.y &&
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point[1] >= square.minY &&
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point[1] <= square.maxY
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)
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}
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/**
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* The old version of pontInSquare
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*/
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export const oldPointInSquare = (point: vector2, square: Transform) => {
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return (
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point[0] >= square.x &&
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point[0] <= square.x + square.width &&
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point[1] >= square.y &&
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point[1] <= square.y + square.height
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)
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}
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@ -1,38 +0,0 @@
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import { Singleton } from '@eix-js/utils'
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import { Observable, fromEvent, BehaviorSubject } from 'rxjs'
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import { map } from 'rxjs/operators'
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import { multiply } from '../../vector2/helpers/basic'
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import { sidebarWidth } from '../components/Sidebar'
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@Singleton
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export class Screen {
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private getWidth() {
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return window.innerWidth - sidebarWidth
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}
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public width = new BehaviorSubject<number>(this.getWidth())
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public height = new BehaviorSubject<number>(window.innerHeight)
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public constructor() {
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const resize = fromEvent(window, 'resize')
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resize
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.pipe(map(() => this.getWidth()))
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.subscribe(val => this.width.next(val))
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resize
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.pipe(map(() => window.innerHeight))
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.subscribe(val => this.height.next(val))
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}
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public get x() {
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return this.width.value
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}
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public get y() {
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return this.height.value
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}
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public get center() {
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return multiply([this.x, this.y], 0.5)
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}
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}
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@ -1,11 +1,9 @@
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import React, { RefObject, forwardRef, MouseEvent, WheelEvent } from 'react'
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import { useObservable } from 'rxjs-hooks'
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import { Screen } from '../classes/Screen'
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import { Subject } from 'rxjs'
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import { mouseButton } from '../types/mouseButton'
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import { MouseEventInfo } from './MouseEventInfo'
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const screen = new Screen()
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import { width, height } from '../../screen/helpers/Screen'
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export interface FluidCanvasProps {
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mouseDownOuput: Subject<MouseEventInfo>
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@ -30,14 +28,14 @@ export const mouseEventHandler = (output: Subject<MouseEventInfo>) => (
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const FluidCanvas = forwardRef(
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(props: FluidCanvasProps, ref: RefObject<HTMLCanvasElement>) => {
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const width = useObservable(() => screen.width, 0)
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const height = useObservable(() => screen.height, 0)
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const currentWidth = useObservable(() => width, 0)
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const currentHeight = useObservable(() => height, 0)
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return (
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<canvas
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ref={ref}
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width={width}
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height={height}
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width={currentWidth}
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height={currentHeight}
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onMouseDown={mouseEventHandler(props.mouseDownOuput)}
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onMouseUp={mouseEventHandler(props.mouseUpOutput)}
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onMouseMove={mouseEventHandler(props.mouseMoveOutput)}
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@ -27,9 +27,10 @@ export const EnglishTranslation: Translation = {
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actions: {
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save: 'Save',
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clean: 'Clean',
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clear: 'Clear',
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refresh: 'Refresh',
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undo: 'Undo'
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undo: 'Undo',
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'select all': 'Select all',
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'delete selection': 'Delete selection'
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},
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messages: {
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createdSimulation: name => `Succesfully created simulation '${name}'`,
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@ -38,7 +39,6 @@ export const EnglishTranslation: Translation = {
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savedSimulation: name => `Succesfully saved simulation '${name}'`,
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compiledIc: name => `Succesfully compiled circuit '${name}'`,
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cleaned: name => `Succesfully cleaned simulation '${name}'`,
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cleared: name => `Succesfully cleared simulation '${name}'`,
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refreshed: name => `Succesfully refreshed simulation '${name}'`,
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undone: name => `Succesfully undone simulation '${name}'`
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}
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simulation: 'Todo',
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language: 'Taal'
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},
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actions: {
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'delete selection': 'Todo',
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'select all': 'Todo',
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clean: 'Todo',
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refresh: 'Todo',
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save: 'Todo',
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undo: 'Todo'
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},
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createSimulation: {
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mode: {
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question: 'Wat voor simulatie wil je maken?',
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switchedToSimulation: name =>
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`Succesvol veranderd naar simulatie '${name}'`,
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savedSimulation: name => `Simulatie succesvol opgeslagen '${name}'`,
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compiledIc: name => `Todo: ${name}`
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compiledIc: name => `Todo: ${name}`,
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cleaned: name => `Todo ${name}`,
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refreshed: name => `Todo ${name}`,
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undone: name => `Todo ${name}`
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}
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}
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}
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},
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actions: {
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save: 'Salvează'
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save: 'Salvează',
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'delete selection': 'Șterge selecția',
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'select all': 'Selectează totul',
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clean: 'Curăță',
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refresh: 'Reîncarcă',
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undo: 'Întoarce'
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},
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messages: {
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createdSimulation: name =>
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switchedToSimulation: name =>
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`Simulația '${name}' a fost deschisă cu succes`,
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savedSimulation: name => `Simulația '${name}' a fost salvată cu succes`,
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compiledIc: name => `Simulația '${name}' a fost compilată cu succes`
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compiledIc: name => `Simulația '${name}' a fost compilată cu succes`,
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cleaned: name => `Simulația '${name}' a fost curățată cu succes`,
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refreshed: name => `Simulația '${name}' a fost reîncărcată cu succes`,
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undone: name => `Acțiunea a fost întoarsă`
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}
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}
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savedSimulation: NameSentence
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compiledIc: NameSentence
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refreshed: NameSentence
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cleared: NameSentence
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cleaned: NameSentence
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undone: NameSentence
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}
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@ -26,7 +26,8 @@ export const baseTemplates: DeepPartial<GateTemplate>[] = [
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name: 'or'
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},
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material: {
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value: 'yellow'
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type: 'image',
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value: require('../../assets/or_gate.png')
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},
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code: {
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activation: `context.set(0, context.get(0) || context.get(1))`
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},
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info: ['https://en.wikipedia.org/wiki/OR_gate']
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},
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{
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metadata: {
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name: 'nor'
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},
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material: {
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type: 'image',
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value: require('../../assets/nor_gate.png')
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},
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code: {
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activation: `context.set(0, !(context.get(0) || context.get(1)))`
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},
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pins: {
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inputs: {
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count: 2
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}
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},
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info: ['https://en.wikipedia.org/wiki/NOR_gate']
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},
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{
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metadata: {
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name: 'xor'
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@ -8,7 +8,7 @@ import { SimulationRenderer } from '../../simulationRenderer/classes/SimulationR
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export const dumpSimulation = (renderer: SimulationRenderer) => {
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renderer.simulation.dispose()
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renderer.lastMousePosition = [0, 0]
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renderer.selectedGates = new Set()
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renderer.clearSelection()
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renderer.selectedPins = {
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end: null,
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start: null
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27
src/modules/screen/helpers/Screen.ts
Normal file
27
src/modules/screen/helpers/Screen.ts
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import { Transform } from '../../../common/math/classes/Transform'
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import { BehaviorSubject, fromEvent } from 'rxjs'
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import { map } from 'rxjs/operators'
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import { getWidth } from '../helpers/getWidth'
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const width = new BehaviorSubject(getWidth())
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const height = new BehaviorSubject(window.innerHeight)
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const resize = fromEvent(window, 'resize')
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resize.pipe(map(getWidth)).subscribe(val => width.next(val))
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resize.pipe(map(() => window.innerHeight)).subscribe(val => height.next(val))
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/**
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* The main screen transform
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*/
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const Screen = new Transform()
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width.subscribe(currentWidth => {
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Screen.width = currentWidth
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})
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height.subscribe(currentHeight => {
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Screen.height = currentHeight
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})
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export { Screen, height, width }
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6
src/modules/screen/helpers/getWidth.ts
Normal file
6
src/modules/screen/helpers/getWidth.ts
Normal file
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import { sidebarWidth } from '../../core/components/Sidebar'
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/**
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* Helper to get the width of the canvas
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*/
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export const getWidth = () => window.innerWidth - sidebarWidth
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@ -7,6 +7,7 @@ import MenuItem from '@material-ui/core/MenuItem'
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import Icon from '@material-ui/core/Icon'
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import { useTranslation } from '../../internalisation/helpers/useLanguage'
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import { SidebarActions } from '../constants'
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import { possibleAction } from '../types/possibleAction'
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/**
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* Component wich contains the sidebar 'Simulation' button
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@ -49,7 +50,11 @@ const SimulationActions = () => {
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</ListItemIcon>
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<ListItemText
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primary={name}
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primary={
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translation.actions[
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name as possibleAction
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]
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}
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secondary={(keybinding || []).join(' + ')}
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/>
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</MenuItem>
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@ -4,14 +4,16 @@ import { save } from '../saving/helpers/save'
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import { refresh } from './helpers/refresh'
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import { undo } from './helpers/undo'
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import { createActionConfig } from './helpers/createActionConfig'
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import { clear } from './helpers/clear'
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import { selectAll } from './helpers/selectAll'
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import { deleteSelection } from './helpers/deleteSelection'
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export const actionIcons: Record<possibleAction, string> = {
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clean: 'layers_clear',
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clear: 'clear',
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clean: 'clear',
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refresh: 'refresh',
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save: 'save',
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undo: 'undo'
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undo: 'undo',
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'select all': 'select_all',
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'delete selection': 'delete'
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}
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/**
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@ -33,13 +35,6 @@ export const SidebarActions: Record<possibleAction, SidebarAction> = {
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},
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['ctrl', 'z']
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),
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...createActionConfig(
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'clear',
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{
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run: clear
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},
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['ctrl', 'delete']
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),
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...createActionConfig(
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'clean',
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{
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@ -47,6 +42,8 @@ export const SidebarActions: Record<possibleAction, SidebarAction> = {
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console.log('Cleaning')
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}
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},
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['ctrl', 'shift', 'delete']
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)
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['ctrl', 'delete']
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),
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...createActionConfig('select all', selectAll, ['ctrl', 'a']),
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...createActionConfig('delete selection', deleteSelection, ['delete'])
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}
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|
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@ -5,7 +5,7 @@ import { createRendererAction } from './createRendererActions'
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import { SimulationRenderer } from '../../simulationRenderer/classes/SimulationRenderer'
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import { getRendererSafely } from '../../logic-gates/helpers/getRendererSafely'
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export type ActionConfigFunction = (renderer?: SimulationRenderer) => void
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export type ActionConfigFunction = (renderer: SimulationRenderer) => void
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export type ActionConfigCallback =
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| {
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|
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@ -10,12 +10,10 @@ import { Translation } from '../../internalisation/types/TranslationInterface'
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/**
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* Map used to get the correct message from any action name
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*/
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export const actionToMessageMap: Record<
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possibleAction,
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keyof Translation['messages']
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export const actionToMessageMap: Partial<
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Record<possibleAction, keyof Translation['messages']>
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> = {
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clean: 'cleaned',
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clear: 'cleared',
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refresh: 'refreshed',
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undo: 'undone',
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save: 'savedSimulation'
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|
@ -30,12 +28,14 @@ export const createRendererAction = (
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callback(renderer)
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toast(
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...createToastArguments(
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translation.messages[actionToMessageMap[action]](
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renderer.simulation.name
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),
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actionIcons[action]
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const messageName = actionToMessageMap[action]
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if (messageName) {
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toast(
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...createToastArguments(
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translation.messages[messageName](renderer.simulation.name),
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actionIcons[action]
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)
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)
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)
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}
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}
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|
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|
@ -0,0 +1,8 @@
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import { SimulationRenderer } from '../../simulationRenderer/classes/SimulationRenderer'
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import { deleteGate } from '../../simulationRenderer/helpers/deleteGate'
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export const deleteSelection = (renderer: SimulationRenderer) => {
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for (const gate of renderer.getSelected()) {
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deleteGate(renderer.simulation, gate)
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}
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}
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13
src/modules/simulation-actions/helpers/selectAll.ts
Normal file
13
src/modules/simulation-actions/helpers/selectAll.ts
Normal file
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@ -0,0 +1,13 @@
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import { SimulationRenderer } from '../../simulationRenderer/classes/SimulationRenderer'
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import { addIdToSelection } from '../../simulationRenderer/helpers/idIsSelected'
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/**
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* Selects all the gates of an renderer
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*
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* @param renderer The renderer to selet all the gates of
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*/
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export const selectAll = (renderer: SimulationRenderer) => {
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for (const { id } of renderer.simulation.gates) {
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addIdToSelection(renderer, 'permanent', id)
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}
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}
|
|
@ -1,4 +1,10 @@
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/**
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* Type repressenting al lpossible actions
|
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*/
|
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export type possibleAction = 'save' | 'clear' | 'clean' | 'refresh' | 'undo'
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export type possibleAction =
|
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| 'save'
|
||||
| 'clean'
|
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| 'refresh'
|
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| 'undo'
|
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| 'select all'
|
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| 'delete selection'
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|
|
|
@ -1,11 +1,11 @@
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import { templateStore } from '../../saving/stores/templateStore'
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||||
import { SimulationError } from '../../errors/classes/SimulationError'
|
||||
import { Simulation } from '../classes/Simulation'
|
||||
import { Gate } from '../classes/Gate'
|
||||
import { add, relativeTo, multiply } from '../../vector2/helpers/basic'
|
||||
import { SimulationRenderer } from '../../simulationRenderer/classes/SimulationRenderer'
|
||||
import { DefaultGateTemplate } from '../constants'
|
||||
import { vector2 } from '../../../common/math/classes/Transform'
|
||||
import { Screen } from '../../screen/helpers/Screen'
|
||||
|
||||
export const addGate = (renderer: SimulationRenderer, templateName: string) => {
|
||||
const template = templateStore.get(templateName)
|
||||
|
@ -22,7 +22,7 @@ export const addGate = (renderer: SimulationRenderer, templateName: string) => {
|
|||
|
||||
const origin = relativeTo(
|
||||
multiply(gateScale, 0.5),
|
||||
relativeTo(renderer.camera.transform.position, renderer.screen.center)
|
||||
relativeTo(renderer.camera.transform.position, Screen.center)
|
||||
)
|
||||
|
||||
const scalarOffset = renderer.options.spawning.spawnOffset
|
||||
|
|
|
@ -1,20 +1,9 @@
|
|||
import { Transform } from '../../../common/math/classes/Transform'
|
||||
import { vector2 } from '../../../common/math/types/vector2'
|
||||
import { Screen } from '../../core/classes/Screen'
|
||||
import { relativeTo } from '../../vector2/helpers/basic'
|
||||
|
||||
export class Camera {
|
||||
public transform = new Transform([0, 0])
|
||||
|
||||
public constructor() {
|
||||
// this.screen.height.subscribe(value => {
|
||||
// this.transform.height = value
|
||||
// })
|
||||
// this.screen.width.subscribe(value => {
|
||||
// this.transform.width = value
|
||||
// })
|
||||
}
|
||||
|
||||
public toWordPostition(position: vector2) {
|
||||
return [
|
||||
(position[0] - this.transform.position[0]) /
|
||||
|
|
|
@ -2,9 +2,11 @@ import { Camera } from './Camera'
|
|||
import { Simulation } from '../../simulation/classes/Simulation'
|
||||
import { Subject } from 'rxjs'
|
||||
import { MouseEventInfo } from '../../core/components/MouseEventInfo'
|
||||
import { pointInSquare } from '../../../common/math/helpers/pointInSquare'
|
||||
import {
|
||||
oldPointInSquare,
|
||||
pointInSquare
|
||||
} from '../../../common/math/helpers/pointInSquare'
|
||||
import { vector2 } from '../../../common/math/types/vector2'
|
||||
import { Screen } from '../../core/classes/Screen'
|
||||
import { relativeTo, add, invert } from '../../vector2/helpers/basic'
|
||||
import { SimulationRendererOptions } from '../types/SimulationRendererOptions'
|
||||
import { defaultSimulationRendererOptions, mouseButtons } from '../constants'
|
||||
|
@ -12,8 +14,6 @@ import { getPinPosition } from '../helpers/pinPosition'
|
|||
import { pointInCircle } from '../../../common/math/helpers/pointInCircle'
|
||||
import { SelectedPins } from '../types/SelectedPins'
|
||||
import { Wire } from '../../simulation/classes/Wire'
|
||||
import { KeyBindingMap } from '../../keybindings/types/KeyBindingMap'
|
||||
import { initKeyBindings } from '../../keybindings/helpers/initialiseKeyBindings'
|
||||
import { currentStore } from '../../saving/stores/currentStore'
|
||||
import { saveStore } from '../../saving/stores/saveStore'
|
||||
import {
|
||||
|
@ -21,7 +21,6 @@ import {
|
|||
fromCameraState
|
||||
} from '../../saving/helpers/fromState'
|
||||
import merge from 'deepmerge'
|
||||
import { wireConnectedToGate } from '../helpers/wireConnectedToGate'
|
||||
import { updateMouse, handleScroll } from '../helpers/scaleCanvas'
|
||||
import { RefObject } from 'react'
|
||||
import { dumpSimulation } from '../../saving/helpers/dumpSimulation'
|
||||
|
@ -30,7 +29,10 @@ import { SimulationError } from '../../errors/classes/SimulationError'
|
|||
import { deleteWire } from '../../simulation/helpers/deleteWire'
|
||||
import { RendererState } from '../../saving/types/SimulationSave'
|
||||
import { setToArray } from '../../../common/lang/arrays/helpers/setToArray'
|
||||
import { Selection } from '../types/Selection'
|
||||
import { Transform } from '../../../common/math/classes/Transform'
|
||||
import { gatesInSelection } from '../helpers/gatesInSelection'
|
||||
import { selectionType } from '../types/selectionType'
|
||||
import { addIdToSelection } from '../helpers/idIsSelected'
|
||||
|
||||
export class SimulationRenderer {
|
||||
public mouseDownOutput = new Subject<MouseEventInfo>()
|
||||
|
@ -38,17 +40,22 @@ export class SimulationRenderer {
|
|||
public mouseMoveOutput = new Subject<MouseEventInfo>()
|
||||
public wheelOutput = new Subject<unknown>()
|
||||
|
||||
public selectedGates = new Set<Selection>()
|
||||
public lastMousePosition: vector2 = [0, 0]
|
||||
public selectedGates: Record<selectionType, Set<number>> = {
|
||||
temporary: new Set<number>(),
|
||||
permanent: new Set<number>()
|
||||
}
|
||||
|
||||
public options: SimulationRendererOptions
|
||||
public screen = new Screen()
|
||||
public camera = new Camera()
|
||||
|
||||
public selectedArea = new Transform()
|
||||
|
||||
// first bit = dragging
|
||||
// second bit = panning around
|
||||
// third bit = selecting
|
||||
private mouseState = 0b000
|
||||
private gateSelectionOffset: vector2 = [0, 0]
|
||||
public mouseState = 0b000
|
||||
|
||||
public lastMousePosition: vector2 = [0, 0]
|
||||
|
||||
// this is used for spawning gates
|
||||
public spawnCount = 0
|
||||
|
@ -89,14 +96,7 @@ export class SimulationRenderer {
|
|||
|
||||
this.mouseState |= 1
|
||||
|
||||
this.selectedGates.add({
|
||||
id,
|
||||
permanent: false
|
||||
})
|
||||
this.gateSelectionOffset = worldPosition.map(
|
||||
(position, index) =>
|
||||
position - transform.position[index]
|
||||
) as vector2
|
||||
addIdToSelection(this, 'temporary', id)
|
||||
|
||||
const gateNode = this.simulation.gates.get(id)
|
||||
|
||||
|
@ -132,9 +132,9 @@ export class SimulationRenderer {
|
|||
`Cannot find wire to remove`
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
if (
|
||||
|
@ -177,29 +177,59 @@ export class SimulationRenderer {
|
|||
}
|
||||
}
|
||||
|
||||
if (event.button === mouseButtons.unselect) {
|
||||
this.clearSelection()
|
||||
}
|
||||
|
||||
if (event.button === mouseButtons.pan) {
|
||||
// the second bit = pannning
|
||||
this.mouseState |= 0b10
|
||||
} else if (event.button === mouseButtons.select) {
|
||||
this.selectedArea.position = this.lastMousePosition
|
||||
this.selectedArea.scale = [0, 0]
|
||||
|
||||
// the third bit = selecting
|
||||
this.mouseState |= 0b100
|
||||
}
|
||||
})
|
||||
|
||||
this.mouseUpOutput.subscribe(() => {
|
||||
if (this.selectedGates.size) {
|
||||
this.mouseUpOutput.subscribe(event => {
|
||||
if (event.button === mouseButtons.drag) {
|
||||
const selected = this.getSelected()
|
||||
|
||||
for (const gate of selected) {
|
||||
gate.transform.rotation = 0
|
||||
}
|
||||
|
||||
for (const selection of this.selectedGates.values()) {
|
||||
if (!selection.permanent) {
|
||||
this.selectedGates.delete(selection)
|
||||
}
|
||||
}
|
||||
this.selectedGates.temporary.clear()
|
||||
|
||||
this.mouseState &= 0
|
||||
// turn first 2 bits to 0
|
||||
this.mouseState &= 1 << 2
|
||||
|
||||
// for debugging
|
||||
if ((this.mouseState >> 1) & 1 || this.mouseState & 1) {
|
||||
throw new SimulationError(
|
||||
'First 2 bits of mouseState need to be set to 0'
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
this.mouseState &= 0b00
|
||||
if (
|
||||
event.button === mouseButtons.select &&
|
||||
(this.mouseState >> 2) & 1
|
||||
) {
|
||||
// turn the third bit to 0
|
||||
this.mouseState &= (1 << 2) - 1
|
||||
|
||||
const selectedGates = gatesInSelection(
|
||||
this.selectedArea,
|
||||
Array.from(this.simulation.gates)
|
||||
)
|
||||
|
||||
for (const { id } of selectedGates) {
|
||||
addIdToSelection(this, 'permanent', id)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
this.mouseMoveOutput.subscribe(event => {
|
||||
|
@ -207,22 +237,22 @@ export class SimulationRenderer {
|
|||
|
||||
const worldPosition = this.camera.toWordPostition(event.position)
|
||||
|
||||
if (this.mouseState & 1 && this.selectedGates.size) {
|
||||
const offset = invert(
|
||||
relativeTo(this.lastMousePosition, worldPosition)
|
||||
).map(
|
||||
(value, index) => value * this.camera.transform.scale[index]
|
||||
) as vector2
|
||||
|
||||
if (this.mouseState & 1) {
|
||||
for (const gate of this.getSelected()) {
|
||||
const { transform } = gate
|
||||
|
||||
transform.x = worldPosition[0] - this.gateSelectionOffset[0]
|
||||
transform.y = worldPosition[1] - this.gateSelectionOffset[1]
|
||||
transform.x -= offset[0]
|
||||
transform.y -= offset[1]
|
||||
}
|
||||
}
|
||||
|
||||
if ((this.mouseState >> 1) & 1) {
|
||||
const offset = invert(
|
||||
relativeTo(this.lastMousePosition, worldPosition)
|
||||
).map(
|
||||
(value, index) => value * this.camera.transform.scale[index]
|
||||
) as vector2
|
||||
|
||||
this.camera.transform.position = add(
|
||||
this.camera.transform.position,
|
||||
invert(offset)
|
||||
|
@ -231,13 +261,17 @@ export class SimulationRenderer {
|
|||
this.spawnCount = 0
|
||||
}
|
||||
|
||||
if ((this.mouseState >> 2) & 1) {
|
||||
this.selectedArea.scale = relativeTo(
|
||||
this.selectedArea.position,
|
||||
this.camera.toWordPostition(event.position)
|
||||
)
|
||||
}
|
||||
|
||||
this.lastMousePosition = this.camera.toWordPostition(event.position)
|
||||
})
|
||||
|
||||
dumpSimulation(this)
|
||||
|
||||
this.reloadSave()
|
||||
this.initKeyBindings()
|
||||
}
|
||||
|
||||
public updateWheelListener() {
|
||||
|
@ -259,6 +293,8 @@ export class SimulationRenderer {
|
|||
|
||||
public reloadSave() {
|
||||
try {
|
||||
dumpSimulation(this)
|
||||
|
||||
const current = currentStore.get()
|
||||
const save = saveStore.get(current)
|
||||
|
||||
|
@ -275,42 +311,6 @@ export class SimulationRenderer {
|
|||
}
|
||||
}
|
||||
|
||||
private initKeyBindings() {
|
||||
const bindings: KeyBindingMap = [
|
||||
{
|
||||
keys: ['delete'],
|
||||
actions: [
|
||||
() => {
|
||||
for (const gate of this.getSelected()) {
|
||||
const node = this.simulation.gates.get(gate.id)
|
||||
|
||||
if (!node) continue
|
||||
|
||||
for (const wire of this.simulation.wires) {
|
||||
if (wireConnectedToGate(gate, wire)) {
|
||||
wire.dispose()
|
||||
}
|
||||
}
|
||||
|
||||
this.simulation.wires = this.simulation.wires.filter(
|
||||
wire => wire.active
|
||||
)
|
||||
|
||||
gate.dispose()
|
||||
this.simulation.gates.delete(node)
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
|
||||
initKeyBindings(bindings)
|
||||
}
|
||||
|
||||
public getGateById(id: number) {
|
||||
return this.simulation.gates.get(id)
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all selected gates in the simulation
|
||||
*
|
||||
|
@ -318,7 +318,7 @@ export class SimulationRenderer {
|
|||
* @throws SimulationError if the id doesnt have a data prop
|
||||
*/
|
||||
public getSelected() {
|
||||
return setToArray(this.selectedGates).map(({ id }) => {
|
||||
return setToArray(this.allSelectedIds()).map(id => {
|
||||
const gate = this.simulation.gates.get(id)
|
||||
|
||||
if (!gate) {
|
||||
|
@ -332,4 +332,22 @@ export class SimulationRenderer {
|
|||
return gate.data
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* helper to merge the temporary and permanent selection
|
||||
*/
|
||||
public allSelectedIds() {
|
||||
return new Set([
|
||||
...setToArray(this.selectedGates.permanent),
|
||||
...setToArray(this.selectedGates.temporary)
|
||||
])
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper to clear all selected sets
|
||||
*/
|
||||
public clearSelection() {
|
||||
this.selectedGates.permanent.clear()
|
||||
this.selectedGates.temporary.clear()
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,17 +27,22 @@ export const defaultSimulationRendererOptions: SimulationRendererOptions = {
|
|||
},
|
||||
spawning: {
|
||||
spawnOffset: 30
|
||||
},
|
||||
selecting: {
|
||||
fill: 'rgba(128,128,128,0.3)',
|
||||
stroke: `rgba(128,128,128,0.7)`
|
||||
}
|
||||
}
|
||||
|
||||
export const imageQuality: vector2 = [100, 100]
|
||||
|
||||
export const mouseButtons: Record<
|
||||
'zoom' | 'pan' | 'drag' | 'select',
|
||||
'zoom' | 'pan' | 'drag' | 'select' | 'unselect',
|
||||
mouseButton
|
||||
> = {
|
||||
zoom: 1,
|
||||
drag: 0,
|
||||
pan: 0,
|
||||
select: 2
|
||||
drag: 2,
|
||||
pan: 2,
|
||||
select: 0,
|
||||
unselect: 0
|
||||
}
|
||||
|
|
10
src/modules/simulationRenderer/helpers/aabb.ts
Normal file
10
src/modules/simulationRenderer/helpers/aabb.ts
Normal file
|
@ -0,0 +1,10 @@
|
|||
import { Transform } from '../../../common/math/classes/Transform'
|
||||
|
||||
export const aabbCollisionDetection = (rect1: Transform, rect2: Transform) => {
|
||||
return !(
|
||||
rect1.maxX < rect2.minX ||
|
||||
rect1.maxY < rect2.minY ||
|
||||
rect1.minX > rect2.maxX ||
|
||||
rect1.minY > rect2.maxY
|
||||
)
|
||||
}
|
29
src/modules/simulationRenderer/helpers/deleteGate.ts
Normal file
29
src/modules/simulationRenderer/helpers/deleteGate.ts
Normal file
|
@ -0,0 +1,29 @@
|
|||
import { SimulationRenderer } from '../classes/SimulationRenderer'
|
||||
import { Gate } from '../../simulation/classes/Gate'
|
||||
import { wireConnectedToGate } from './wireConnectedToGate'
|
||||
import { Simulation } from '../../simulation/classes/Simulation'
|
||||
|
||||
/**
|
||||
* Helper to delete a gate from a simulation
|
||||
*
|
||||
* @param simulation The simulation to remove the gate from
|
||||
* @param gate The gate to remove
|
||||
*/
|
||||
export const deleteGate = (simulation: Simulation, gate: Gate) => {
|
||||
const node = simulation.gates.get(gate.id)
|
||||
|
||||
if (!node) {
|
||||
return
|
||||
}
|
||||
|
||||
for (const wire of simulation.wires) {
|
||||
if (wireConnectedToGate(gate, wire)) {
|
||||
wire.dispose()
|
||||
}
|
||||
}
|
||||
|
||||
simulation.wires = simulation.wires.filter(wire => wire.active)
|
||||
|
||||
gate.dispose()
|
||||
simulation.gates.delete(node)
|
||||
}
|
24
src/modules/simulationRenderer/helpers/gatesInSelection.ts
Normal file
24
src/modules/simulationRenderer/helpers/gatesInSelection.ts
Normal file
|
@ -0,0 +1,24 @@
|
|||
import { Gate } from '../../simulation/classes/Gate'
|
||||
import { aabbCollisionDetection } from './aabb'
|
||||
import { Transform } from '../../../common/math/classes/Transform'
|
||||
import { pointInSquare } from '../../../common/math/helpers/pointInSquare'
|
||||
|
||||
/**
|
||||
* Finds all selections in the selected area
|
||||
*
|
||||
* @param renderer The renderer to find the selected gates of
|
||||
*/
|
||||
export const gatesInSelection = (
|
||||
selectedArea: Transform,
|
||||
gates: Gate[] = []
|
||||
) => {
|
||||
return gates.filter(({ transform }) => {
|
||||
for (const point of transform.getPoints()) {
|
||||
if (pointInSquare(point, selectedArea)) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
})
|
||||
}
|
36
src/modules/simulationRenderer/helpers/idIsSelected.ts
Normal file
36
src/modules/simulationRenderer/helpers/idIsSelected.ts
Normal file
|
@ -0,0 +1,36 @@
|
|||
import { SimulationRenderer } from '../classes/SimulationRenderer'
|
||||
import { selectionType } from '../types/selectionType'
|
||||
|
||||
/**
|
||||
* Checks if an id is selected inside a renderer
|
||||
*
|
||||
* @param renderer The renderer to check for the id
|
||||
* @param gateId The id of the gate
|
||||
*/
|
||||
export const idIsSelected = (renderer: SimulationRenderer, gateId: number) => {
|
||||
return renderer.allSelectedIds().has(gateId)
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an id to a selection set
|
||||
*
|
||||
* @param renderer The renderer to add the id to the selection set of
|
||||
* @param type The selection type
|
||||
* @param id The id to select
|
||||
*/
|
||||
export const addIdToSelection = (
|
||||
renderer: SimulationRenderer,
|
||||
type: selectionType = 'temporary',
|
||||
id: number
|
||||
) => {
|
||||
if (idIsSelected(renderer, id)) {
|
||||
if (renderer.selectedGates.permanent.has(id)) {
|
||||
return
|
||||
} else if (type === 'temporary') {
|
||||
renderer.selectedGates.temporary.delete(id)
|
||||
renderer.selectedGates.permanent.add(id)
|
||||
}
|
||||
} else {
|
||||
renderer.selectedGates[type].add(id)
|
||||
}
|
||||
}
|
|
@ -5,6 +5,8 @@ import { useTransform } from '../../../common/canvas/helpers/useTransform'
|
|||
import { roundRect } from '../../../common/canvas/helpers/drawRoundedSquare'
|
||||
import { roundImage } from '../../../common/canvas/helpers/drawRoundedImage'
|
||||
import { ImageStore } from '../stores/imageStore'
|
||||
import { gatesInSelection } from './gatesInSelection'
|
||||
import { idIsSelected } from './idIsSelected'
|
||||
|
||||
export const renderGate = (
|
||||
ctx: CanvasRenderingContext2D,
|
||||
|
@ -13,7 +15,11 @@ export const renderGate = (
|
|||
) => {
|
||||
renderPins(ctx, renderer, gate)
|
||||
|
||||
if (renderer.selectedGates.has(gate.id)) {
|
||||
if (
|
||||
((renderer.mouseState >> 2) & 1 &&
|
||||
gatesInSelection(renderer.selectedArea, [gate]).length) ||
|
||||
idIsSelected(renderer, gate.id)
|
||||
) {
|
||||
ctx.strokeStyle = renderer.options.gates.gateStroke.active
|
||||
} else {
|
||||
ctx.strokeStyle = renderer.options.gates.gateStroke.normal
|
||||
|
|
22
src/modules/simulationRenderer/helpers/renderSelectedArea.ts
Normal file
22
src/modules/simulationRenderer/helpers/renderSelectedArea.ts
Normal file
|
@ -0,0 +1,22 @@
|
|||
import { SimulationRenderer } from '../classes/SimulationRenderer'
|
||||
|
||||
/**
|
||||
* Renders the selected area of a renderer
|
||||
*
|
||||
* @param ctx The context to draw on
|
||||
* @param renderer The renderer to draw the selected area of
|
||||
*/
|
||||
export const renderSelectedArea = (
|
||||
ctx: CanvasRenderingContext2D,
|
||||
renderer: SimulationRenderer
|
||||
) => {
|
||||
if (renderer.mouseState >> 2) {
|
||||
ctx.fillStyle = renderer.options.selecting.fill
|
||||
ctx.strokeStyle = renderer.options.selecting.stroke
|
||||
|
||||
ctx.beginPath()
|
||||
ctx.rect(...renderer.selectedArea.getBoundingBox())
|
||||
ctx.fill()
|
||||
ctx.stroke()
|
||||
}
|
||||
}
|
|
@ -4,7 +4,7 @@ import { renderGate } from './renderGate'
|
|||
import { clearCanvas } from '../../../common/canvas/helpers/clearCanvas'
|
||||
import { renderClickedPins } from './renderClickedPins'
|
||||
import { renderWires } from './renderWires'
|
||||
import { vector2 } from '../../../common/math/classes/Transform'
|
||||
import { renderSelectedArea } from './renderSelectedArea'
|
||||
|
||||
export const renderSimulation = (
|
||||
ctx: CanvasRenderingContext2D,
|
||||
|
@ -26,6 +26,7 @@ export const renderSimulation = (
|
|||
}
|
||||
|
||||
renderClickedPins(ctx, renderer)
|
||||
renderSelectedArea(ctx, renderer)
|
||||
|
||||
ctx.scale(...inverse(transform.scale))
|
||||
ctx.translate(...invert(transform.position))
|
||||
|
|
|
@ -1,16 +1,13 @@
|
|||
import { Screen } from '../../core/classes/Screen'
|
||||
import { clamp } from '../../simulation/helpers/clamp'
|
||||
import { Camera } from '../classes/Camera'
|
||||
import { vector2 } from '../../../common/math/classes/Transform'
|
||||
import { MouseEventInfo } from '../../core/components/MouseEventInfo'
|
||||
// import { WheelEvent } from 'react'
|
||||
|
||||
const screen = new Screen()
|
||||
import { Screen } from '../../screen/helpers/Screen'
|
||||
|
||||
const scrollStep = 1.3
|
||||
const zoomLimits = [0.1, 10]
|
||||
|
||||
let absoluteMousePosition = [screen.x / 2, screen.y / 2]
|
||||
let absoluteMousePosition = [Screen.width / 2, Screen.height]
|
||||
|
||||
export const updateMouse = (e: MouseEventInfo) => {
|
||||
absoluteMousePosition = e.position
|
||||
|
@ -20,8 +17,7 @@ export const handleScroll = (e: WheelEvent, camera: Camera) => {
|
|||
const sign = e.deltaY / Math.abs(e.deltaY)
|
||||
const zoom = scrollStep ** sign
|
||||
|
||||
const size = [screen.width.value, screen.height.value]
|
||||
const mouseFraction = size.map(
|
||||
const mouseFraction = Screen.scale.map(
|
||||
(value, index) => absoluteMousePosition[index] / value
|
||||
)
|
||||
const newScale = camera.transform.scale.map(value =>
|
||||
|
@ -29,7 +25,9 @@ export const handleScroll = (e: WheelEvent, camera: Camera) => {
|
|||
)
|
||||
const delta = camera.transform.scale.map(
|
||||
(value, index) =>
|
||||
size[index] * (newScale[index] - value) * mouseFraction[index]
|
||||
Screen.scale[index] *
|
||||
(newScale[index] - value) *
|
||||
mouseFraction[index]
|
||||
)
|
||||
|
||||
camera.transform.scale = newScale as vector2
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
export interface Selection {
|
||||
id: number
|
||||
permanent: boolean
|
||||
}
|
|
@ -24,4 +24,8 @@ export interface SimulationRendererOptions {
|
|||
spawning: {
|
||||
spawnOffset: number
|
||||
}
|
||||
selecting: {
|
||||
stroke: string
|
||||
fill: string
|
||||
}
|
||||
}
|
||||
|
|
1
src/modules/simulationRenderer/types/selectionType.ts
Normal file
1
src/modules/simulationRenderer/types/selectionType.ts
Normal file
|
@ -0,0 +1 @@
|
|||
export type selectionType = 'permanent' | 'temporary'
|
Loading…
Reference in a new issue