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shimmeringmoon/src/bitmap.rs
prescientmoon 3dc320d524
So much progress on b30
Signed-off-by: prescientmoon <git@moonythm.dev>
2024-07-18 20:17:39 +02:00

412 lines
10 KiB
Rust

use freetype::{
face::{KerningMode, LoadFlag},
ffi::FT_GLYPH_BBOX_PIXELS,
Face,
};
use num::traits::Euclid;
use crate::context::Error;
// {{{ BitmapCanvas
pub struct BitmapCanvas {
pub buffer: Box<[u8]>,
pub width: u32,
}
impl BitmapCanvas {
// {{{ Draw pixel
pub fn set_pixel(&mut self, pos: (u32, u32), color: (u8, u8, u8, u8)) {
let index = 3 * (pos.1 * self.width + pos.0) as usize;
let alpha = color.3 as u32;
self.buffer[index + 0] =
((alpha * color.0 as u32 + (255 - alpha) * self.buffer[index + 0] as u32) / 255) as u8;
self.buffer[index + 1] =
((alpha * color.1 as u32 + (255 - alpha) * self.buffer[index + 1] as u32) / 255) as u8;
self.buffer[index + 2] =
((alpha * color.2 as u32 + (255 - alpha) * self.buffer[index + 2] as u32) / 255) as u8;
}
// }}}
// {{{ Draw RBG image
/// Draws a bitmap image
pub fn blit_rbg(&mut self, pos: (i32, i32), (iw, ih): (u32, u32), src: &[u8]) {
let height = self.buffer.len() as u32 / 3 / self.width;
for dx in 0..iw {
for dy in 0..ih {
let x = pos.0 + dx as i32;
let y = pos.1 + dy as i32;
if x >= 0 && (x as u32) < self.width && y >= 0 && (y as u32) < height {
let r = src[(dx + dy * iw) as usize * 3];
let g = src[(dx + dy * iw) as usize * 3 + 1];
let b = src[(dx + dy * iw) as usize * 3 + 2];
let color = (r, g, b, 255);
self.set_pixel((x as u32, y as u32), color);
}
}
}
}
// }}}
// {{{ Draw RGBA image
/// Draws a bitmap image taking care of the alpha channel.
pub fn blit_rbga(&mut self, pos: (i32, i32), (iw, ih): (u32, u32), src: &[u8]) {
let height = self.buffer.len() as u32 / 3 / self.width;
for dx in 0..iw {
for dy in 0..ih {
let x = pos.0 + dx as i32;
let y = pos.1 + dy as i32;
if x >= 0 && (x as u32) < self.width && y >= 0 && (y as u32) < height {
let r = src[(dx + dy * iw) as usize * 4];
let g = src[(dx + dy * iw) as usize * 4 + 1];
let b = src[(dx + dy * iw) as usize * 4 + 2];
let a = src[(dx + dy * iw) as usize * 4 + 3];
let color = (r, g, b, a);
self.set_pixel((x as u32, y as u32), color);
}
}
}
}
// }}}
// {{{ Fill
/// Fill with solid color
pub fn fill(&mut self, pos: (i32, i32), (iw, ih): (u32, u32), color: (u8, u8, u8, u8)) {
let height = self.buffer.len() as u32 / 3 / self.width;
for dx in 0..iw {
for dy in 0..ih {
let x = pos.0 + dx as i32;
let y = pos.1 + dy as i32;
if x >= 0 && (x as u32) < self.width && y >= 0 && (y as u32) < height {
self.set_pixel((x as u32, y as u32), color);
}
}
}
}
// }}}
// {{{ Draw text
/// Render text
pub fn text(
&mut self,
pos: (i32, i32),
face: Face,
size: u32,
text: &str,
color: (u8, u8, u8, u8),
) -> Result<(), Error> {
face.set_char_size(0, (size as isize) << 6, 300, 300)?;
let mut pen_x = 0;
let kerning = face.has_kerning();
let mut previous = None;
let mut data = Vec::new();
for c in text.chars() {
let glyph_index = face
.get_char_index(c as usize)
.ok_or_else(|| format!("Could not get glyph index for char {:?}", c))?;
if let Some(previous) = previous
&& kerning
{
let delta = face.get_kerning(previous, glyph_index, KerningMode::KerningDefault)?;
pen_x += delta.x >> 6; // we shift to get rid of sub-pixel accuracy
}
face.load_glyph(glyph_index, LoadFlag::DEFAULT)?;
data.push((pen_x, face.glyph().get_glyph()?));
pen_x += face.glyph().advance().x >> 6;
previous = Some(glyph_index);
}
let mut x_min = 32000;
let mut y_min = 32000;
let mut x_max = -32000;
let mut y_max = -32000;
for (pen_x, glyph) in &data {
let mut bbox = glyph.get_cbox(FT_GLYPH_BBOX_PIXELS);
bbox.xMin += pen_x;
bbox.xMax += pen_x;
if bbox.xMin < x_min {
x_min = bbox.xMin
}
if bbox.xMax < x_max {
x_max = bbox.xMax
}
if bbox.yMin < y_min {
y_min = bbox.yMin
}
if bbox.yMax < y_max {
y_max = bbox.yMax
}
}
// Check that we really grew the string bbox
if x_min > x_max {
x_min = 0;
x_max = 0;
y_min = 0;
y_max = 0;
}
for (pos_x, glyph) in &data {
let b_glyph = glyph.to_bitmap(freetype::RenderMode::Normal, None)?;
let bitmap = b_glyph.bitmap();
let pixel_mode = bitmap.pixel_mode()?;
println!(
"Pixel mode: {:?}, width {:?}, height {:?}, len {:?}, pen x {:?}",
pixel_mode,
bitmap.width(),
bitmap.rows(),
bitmap.buffer().len(),
pos_x
);
}
Ok(())
}
// }}}
#[inline]
pub fn new(width: u32, height: u32) -> Self {
let buffer = vec![u8::MAX; 8 * 3 * (width * height) as usize].into_boxed_slice();
Self { buffer, width }
}
}
// }}}
// {{{ Layout types
#[derive(Clone, Copy, Debug)]
pub struct LayoutBox {
relative_to: Option<(LayoutBoxId, i32, i32)>,
pub width: u32,
pub height: u32,
}
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub struct LayoutBoxId(usize);
#[derive(Default, Debug)]
pub struct LayoutManager {
boxes: Vec<LayoutBox>,
}
pub struct LayoutDrawer {
pub layout: LayoutManager,
pub canvas: BitmapCanvas,
}
impl LayoutManager {
// {{{ Trivial box creation
pub fn make_box(&mut self, width: u32, height: u32) -> LayoutBoxId {
let id = self.boxes.len();
self.boxes.push(LayoutBox {
relative_to: None,
width,
height,
});
LayoutBoxId(id)
}
pub fn make_relative_box(
&mut self,
to: LayoutBoxId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> LayoutBoxId {
let id = self.make_box(width, height);
self.edit_to_relative(id, to, x, y);
id
}
// }}}
// {{{ Chage box to be relative
pub fn edit_to_relative(
&mut self,
id: LayoutBoxId,
id_relative_to: LayoutBoxId,
x: i32,
y: i32,
) {
let current = self.boxes[id.0];
let to = self.boxes[id_relative_to.0];
if let Some((current_points_to, dx, dy)) = current.relative_to
&& current_points_to != id_relative_to
{
self.edit_to_relative(current_points_to, id_relative_to, x - dx, y - dy);
} else {
self.boxes[id.0].relative_to = Some((id_relative_to, x, y));
}
{
let a = self.lookup(id);
let b = self.lookup(id_relative_to);
assert_eq!((a.0 - b.0, a.1 - b.1), (x, y));
}
}
// }}}
// {{{ Margins
#[inline]
pub fn margin(&mut self, id: LayoutBoxId, t: i32, r: i32, b: i32, l: i32) -> LayoutBoxId {
let inner = self.boxes[id.0];
let out = self.make_box(
(inner.width as i32 + l + r) as u32,
(inner.height as i32 + t + b) as u32,
);
self.edit_to_relative(id, out, l, t);
out
}
#[inline]
pub fn margin_xy(&mut self, inner: LayoutBoxId, x: i32, y: i32) -> LayoutBoxId {
self.margin(inner, y, x, y, x)
}
#[inline]
pub fn margin_uniform(&mut self, inner: LayoutBoxId, amount: i32) -> LayoutBoxId {
self.margin(inner, amount, amount, amount, amount)
}
// }}}
// {{{ Glueing
#[inline]
pub fn glue_horizontally(
&mut self,
first_id: LayoutBoxId,
second_id: LayoutBoxId,
) -> LayoutBoxId {
let first = self.boxes[first_id.0];
let second = self.boxes[second_id.0];
let id = self.make_box(first.width.max(second.width), first.height + second.height);
self.edit_to_relative(first_id, id, 0, 0);
self.edit_to_relative(second_id, id, 0, first.height as i32);
id
}
#[inline]
pub fn glue_vertically(
&mut self,
first_id: LayoutBoxId,
second_id: LayoutBoxId,
) -> LayoutBoxId {
let first = self.boxes[first_id.0];
let second = self.boxes[second_id.0];
let id = self.make_box(first.width + second.width, first.height.max(second.height));
self.edit_to_relative(first_id, id, 0, 0);
self.edit_to_relative(second_id, id, first.width as i32, 0);
id
}
// }}}
// {{{ Repeating
pub fn repeated_evenly(
&mut self,
id: LayoutBoxId,
amount: (u32, u32),
) -> (LayoutBoxId, impl Iterator<Item = (i32, i32)>) {
let inner = self.boxes[id.0];
let outer_id = self.make_box(inner.width * amount.0, inner.height * amount.1);
self.edit_to_relative(id, outer_id, 0, 0);
(
outer_id,
(0..amount.0 * amount.1).into_iter().map(move |i| {
let (y, x) = i.div_rem_euclid(&amount.0);
((x * inner.width) as i32, (y * inner.height) as i32)
}),
)
}
// }}}
// {{{ Lookup box
pub fn lookup(&self, id: LayoutBoxId) -> (i32, i32, u32, u32) {
let current = self.boxes[id.0];
if let Some((to, dx, dy)) = current.relative_to {
let (x, y, _, _) = self.lookup(to);
(x + dx, y + dy, current.width, current.height)
} else {
(0, 0, current.width, current.height)
}
}
#[inline]
pub fn width(&self, id: LayoutBoxId) -> u32 {
self.boxes[id.0].width
}
#[inline]
pub fn height(&self, id: LayoutBoxId) -> u32 {
self.boxes[id.0].height
}
#[inline]
pub fn position_relative_to(&self, id: LayoutBoxId, pos: (i32, i32)) -> (i32, i32) {
let current = self.lookup(id);
((pos.0 as i32 + current.0), (pos.1 as i32 + current.1))
}
// }}}
}
impl LayoutDrawer {
pub fn new(layout: LayoutManager, canvas: BitmapCanvas) -> Self {
Self { layout, canvas }
}
// {{{ Drawing
// {{{ Draw pixel
pub fn set_pixel(&mut self, id: LayoutBoxId, pos: (u32, u32), color: (u8, u8, u8, u8)) {
let pos = self
.layout
.position_relative_to(id, (pos.0 as i32, pos.1 as i32));
self.canvas.set_pixel((pos.0 as u32, pos.1 as u32), color);
}
// }}}
// {{{ Draw RGB image
/// Draws a bitmap image
pub fn blit_rbg(&mut self, id: LayoutBoxId, pos: (i32, i32), dims: (u32, u32), src: &[u8]) {
let pos = self.layout.position_relative_to(id, pos);
self.canvas.blit_rbg(pos, dims, src);
}
// }}}
// {{{ Draw RGBA image
/// Draws a bitmap image taking care of the alpha channel.
pub fn blit_rbga(&mut self, id: LayoutBoxId, pos: (i32, i32), dims: (u32, u32), src: &[u8]) {
let pos = self.layout.position_relative_to(id, pos);
self.canvas.blit_rbga(pos, dims, src);
}
// }}}
// {{{ Fill
/// Fills with solid color
pub fn fill(&mut self, id: LayoutBoxId, color: (u8, u8, u8, u8)) {
let current = self.layout.lookup(id);
self.canvas
.fill((current.0, current.1), (current.2, current.3), color);
}
// }}}
// {{{ Draw text
/// Render text
pub fn text(
&mut self,
id: LayoutBoxId,
pos: (i32, i32),
face: Face,
size: u32,
text: &str,
color: (u8, u8, u8, u8),
) -> Result<(), Error> {
let pos = self.layout.position_relative_to(id, pos);
self.canvas.text(pos, face, size, text, color)
}
// }}}
// }}}
}
// }}}