1
Fork 0
solar-conflux/fsharp/ygosim/README.md

26 lines
1.2 KiB
Markdown
Raw Normal View History

<!-- ALL-CONTRIBUTORS-BADGE:START - Do not remove or modify this section -->
[![All Contributors](https://img.shields.io/badge/all_contributors-1-orange.svg?style=flat-square)](#contributors)
<!-- ALL-CONTRIBUTORS-BADGE:END -->
# Ygosim
Random yugioh engine I'm making to get a better grasp of f# and functional programming in general.
## Contributors ✨
Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/docs/en/emoji-key)):
<!-- ALL-CONTRIBUTORS-LIST:START - Do not remove or modify this section -->
<!-- prettier-ignore-start -->
<!-- markdownlint-disable -->
<table>
<tr>
<td align="center"><a href="https://github.com/Mateiadrielrafael"><img src="https://avatars0.githubusercontent.com/u/39400800?v=4" width="100px;" alt=""/><br /><sub><b>Matei Adriel</b></sub></a><br /><a href="https://github.com/Mateiadrielrafael/ygosim/commits?author=Mateiadrielrafael" title="Code">💻</a> <a href="#projectManagement-Mateiadrielrafael" title="Project Management">📆</a></td>
</tr>
</table>
<!-- markdownlint-enable -->
<!-- prettier-ignore-end -->
<!-- ALL-CONTRIBUTORS-LIST:END -->
This project follows the [all-contributors](https://github.com/all-contributors/all-contributors) specification. Contributions of any kind welcome!