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node_modules
app.ts
tsconfig.json

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MIT License
Copyright (c) 2019 Matei Adriel
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# 🚧 This repo has been moved to [prescientmoon/ultra32](https://github.com/prescientmoon/ultra32) 🚧
# Ultra32
A vector package using the fast float32array
# Get started:
To get started, install ultra32:
```
npm install ultra32 --save
```
A ultra32 vector is just a Float32Array.
```
const vec = new Float32Array([0,0]);
```
You can perform multiple operations:
```
add(vec,new Float32Array([1,2]));
mul(vec,3);
mirror(vec);
console.log(vec); //Float32Array [ -3, -6 ]
```

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
function add(vector, other) {
for (let i = 0; i < vector.length; i++) {
vector[i] = vector[i] + other[i];
}
return vector;
}
exports.add = add;
function sub(vector, other) {
for (let i = 0; i < vector.length; i++) {
vector[i] = vector[i] - other[i];
}
return vector;
}
exports.sub = sub;
function div(vector, scalar) {
for (let i = 0; i < vector.length; i++) {
vector[i] /= scalar;
}
return vector;
}
exports.div = div;
function mul(vector, scalar) {
for (let i = 0; i < vector.length; i++) {
vector[i] *= scalar;
}
return vector;
}
exports.mul = mul;
function mirror(vector) {
for (let i = 0; i < vector.length; i++) {
vector[i] = -vector[i];
}
return vector;
}
exports.mirror = mirror;
function rotate(vector) {
const oldx = vector[0];
vector[0] = Math.cos(vector[0]) - Math.sin(vector[1]);
vector[1] = Math.sin(oldx) + Math.cos(vector[1]);
return vector;
}
exports.rotate = rotate;
function clone(vector) {
const newVec = new Float32Array(vector.length);
for (let i = 0; i < vector.length; i++) {
newVec[i] = vector[i];
}
return newVec;
}

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{
"name": "ultra32",
"version": "1.0.0",
"lockfileVersion": 1
}

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{
"name": "ultra32",
"version": "1.0.0",
"description": "A vector package using the fast float32array",
"main": "app.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "github",
"url": "https://github.com/Mateiadrielrafael/ultra32"
},
"keywords": [
"vector",
"float32array",
"webgl"
],
"author": "Matei Adriel",
"license": "ISC",
"dependencies": {},
"devDependencies": {}
}