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fsharp(ygosim): fix: removed debug printfns

Signed-off-by: prescientmoon <git@moonythm.dev>
This commit is contained in:
Matei Adriel 2019-12-15 02:31:59 +02:00 committed by prescientmoon
parent 6189917e92
commit 482a5e4370
Signed by: prescientmoon
SSH key fingerprint: SHA256:UUF9JT2s8Xfyv76b8ZuVL7XrmimH4o49p4b+iexbVH4
2 changed files with 1 additions and 4 deletions

View file

@ -189,8 +189,6 @@ module Summon =
let freeZones = 5 - possibleTributes + requiredTributes let freeZones = 5 - possibleTributes + requiredTributes
printfn "%i" freeZones
requiredTributes <= possibleTributes && freeZones > 0 requiredTributes <= possibleTributes && freeZones > 0
@ -236,7 +234,6 @@ module Game =
let toDeckBottom (card: CardInstance) (player: Player) = over Player.deck (fun d -> card :: d) player let toDeckBottom (card: CardInstance) (player: Player) = over Player.deck (fun d -> card :: d) player
let handleMainPhase client board = let handleMainPhase client board =
printfn "%b" <| canNormalSummon board
if canNormalSummon board then performNormalSummon client board if canNormalSummon board then performNormalSummon client board
else board else board

View file

@ -25,7 +25,7 @@
race = Warrior }) race = Warrior })
let board = over Board.firstPlayer <| toDeckBottom sampleCard <| emptyBoard let board = over Board.secondPlayer <| toDeckBottom sampleCard <| emptyBoard
let client action = let client action =
match action with match action with