dart(freeform-gradient): feat: implementation
Signed-off-by: prescientmoon <git@moonythm.dev>
This commit is contained in:
parent
5bbf425e2f
commit
8294895837
|
@ -1,16 +1,10 @@
|
|||
# Hello World application with Flutter + Nix
|
||||
# Flutter freeform gradiant
|
||||
|
||||
This is a demonstration project to show usage of Flutter with Nix.
|
||||
|
||||
## Getting Started
|
||||
|
||||
If you have `direnv` installed, run:
|
||||
|
||||
```sh
|
||||
direnv allow
|
||||
```
|
||||
|
||||
Otherwise, enter in the `nix-shell`:
|
||||
Enter in the `nix-shell`:
|
||||
|
||||
```sh
|
||||
nix-shell
|
||||
|
@ -29,49 +23,3 @@ flutter run
|
|||
```
|
||||
|
||||
If you have any issue, you can run `flutter doctor` to get a diagnostic and potential solution to fix your issues.
|
||||
|
||||
## How to use it with your projects
|
||||
|
||||
Create a `shell.nix` file with this content:
|
||||
|
||||
```nix
|
||||
{ pkgs ? import <nixpkgs> {} }:
|
||||
|
||||
let
|
||||
flutter = (import (builtins.fetchTarball
|
||||
"https://github.com/babariviere/nixpkgs/archive/flutter-init.tar.gz") {}).flutter; # this will be replaced when merged into NixOS
|
||||
in pkgs.mkShell {
|
||||
buildInputs = [ flutter ];
|
||||
}
|
||||
```
|
||||
|
||||
After this, enter into your nix-shell and you are good to go.
|
||||
|
||||
## Updating
|
||||
|
||||
### To update the whole environment, do the following in order:
|
||||
|
||||
- `niv init` will update nix/sources.nix if a new one is available
|
||||
- Make sure you have a backup of your nix/sources.json. If you're not in a git repo or use another vcs: `cp nix/sources.json nix/sources.json.bak`
|
||||
- `niv update` will update sources.json i.e. your version of nixpkgs used in this environment
|
||||
- you may need to edit nix/android.nix if any of the attributes in there can't be found after this.
|
||||
- `direnv reload` will rebuild/reload your environment (may not be necessary if it automatically reloads)
|
||||
- alternatively, run `nix-shell` again (?)
|
||||
- `flutter packages update` to update flutter/dart packages and get rid of the warning that you're using a different version of flutter than what was last referenced
|
||||
|
||||
## Global install
|
||||
|
||||
If you want to install `flutter` on your system, add this to your `/etc/nixos/configuration.nix`:
|
||||
|
||||
```nix
|
||||
{
|
||||
environment.systemPackages = [
|
||||
(import (builtins.fetchTarball
|
||||
"https://github.com/babariviere/nixpkgs/archive/flutter-init.tar.gz") {}).flutter
|
||||
];
|
||||
}
|
||||
```
|
||||
|
||||
## Have an issue ?
|
||||
|
||||
Create an issue on this repository with your issue and I will try to help you as much as I can !
|
||||
|
|
|
@ -1,111 +1,212 @@
|
|||
import 'dart:math';
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:ui' as ui;
|
||||
import 'dart:async';
|
||||
import 'dart:typed_data';
|
||||
import 'package:vector_math/vector_math.dart' as vector;
|
||||
|
||||
void main() => runApp(MyApp());
|
||||
void main() => runApp(Root());
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
// This widget is the root of your application.
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
title: 'Flutter Demo',
|
||||
theme: ThemeData(
|
||||
// This is the theme of your application.
|
||||
//
|
||||
// Try running your application with "flutter run". You'll see the
|
||||
// application has a blue toolbar. Then, without quitting the app, try
|
||||
// changing the primarySwatch below to Colors.green and then invoke
|
||||
// "hot reload" (press "r" in the console where you ran "flutter run",
|
||||
// or simply save your changes to "hot reload" in a Flutter IDE).
|
||||
// Notice that the counter didn't reset back to zero; the application
|
||||
// is not restarted.
|
||||
primarySwatch: Colors.blue,
|
||||
),
|
||||
home: MyHomePage(title: 'Flutter Demo Home Page'),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class MyHomePage extends StatefulWidget {
|
||||
MyHomePage({Key key, this.title}) : super(key: key);
|
||||
|
||||
// This widget is the home page of your application. It is stateful, meaning
|
||||
// that it has a State object (defined below) that contains fields that affect
|
||||
// how it looks.
|
||||
|
||||
// This class is the configuration for the state. It holds the values (in this
|
||||
// case the title) provided by the parent (in this case the App widget) and
|
||||
// used by the build method of the State. Fields in a Widget subclass are
|
||||
// always marked "final".
|
||||
|
||||
final String title;
|
||||
class Root extends StatefulWidget {
|
||||
const Root({
|
||||
Key key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
_MyHomePageState createState() => _MyHomePageState();
|
||||
RootState createState() => RootState();
|
||||
}
|
||||
|
||||
class _MyHomePageState extends State<MyHomePage> {
|
||||
int _counter = 0;
|
||||
class RootState extends State<Root> {
|
||||
double angle = 0;
|
||||
|
||||
void _incrementCounter() {
|
||||
setState(() {
|
||||
// This call to setState tells the Flutter framework that something has
|
||||
// changed in this State, which causes it to rerun the build method below
|
||||
// so that the display can reflect the updated values. If we changed
|
||||
// _counter without calling setState(), then the build method would not be
|
||||
// called again, and so nothing would appear to happen.
|
||||
_counter++;
|
||||
@override
|
||||
initState() {
|
||||
super.initState();
|
||||
|
||||
Timer.periodic(Duration(milliseconds: 10), (timer) {
|
||||
setState(() {
|
||||
angle += 0.04;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
// This method is rerun every time setState is called, for instance as done
|
||||
// by the _incrementCounter method above.
|
||||
//
|
||||
// The Flutter framework has been optimized to make rerunning build methods
|
||||
// fast, so that you can just rebuild anything that needs updating rather
|
||||
// than having to individually change instances of widgets.
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
// Here we take the value from the MyHomePage object that was created by
|
||||
// the App.build method, and use it to set our appbar title.
|
||||
title: Text(widget.title),
|
||||
return MaterialApp(
|
||||
title: 'Custom gradient',
|
||||
theme: ThemeData(
|
||||
primarySwatch: Colors.purple,
|
||||
),
|
||||
body: Center(
|
||||
// Center is a layout widget. It takes a single child and positions it
|
||||
// in the middle of the parent.
|
||||
child: Column(
|
||||
// Column is also a layout widget. It takes a list of children and
|
||||
// arranges them vertically. By default, it sizes itself to fit its
|
||||
// children horizontally, and tries to be as tall as its parent.
|
||||
//
|
||||
// Invoke "debug painting" (press "p" in the console, choose the
|
||||
// "Toggle Debug Paint" action from the Flutter Inspector in Android
|
||||
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
|
||||
// to see the wireframe for each widget.
|
||||
//
|
||||
// Column has various properties to control how it sizes itself and
|
||||
// how it positions its children. Here we use mainAxisAlignment to
|
||||
// center the children vertically; the main axis here is the vertical
|
||||
// axis because Columns are vertical (the cross axis would be
|
||||
// horizontal).
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: <Widget>[
|
||||
Text(
|
||||
'You have pushed the button this many times:',
|
||||
),
|
||||
Text(
|
||||
'$_counter',
|
||||
style: Theme.of(context).textTheme.display1,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
floatingActionButton: FloatingActionButton(
|
||||
onPressed: _incrementCounter,
|
||||
tooltip: 'Increment',
|
||||
child: Icon(Icons.add),
|
||||
), // This trailing comma makes auto-formatting nicer for build methods.
|
||||
home: MyHomePage(
|
||||
title: 'Multi point gradient',
|
||||
config: MultiGradientConfig(
|
||||
distanceScaling: 1,
|
||||
blendStrength: 2,
|
||||
points: [
|
||||
MultiGradientPoint(
|
||||
color: Colors.yellow,
|
||||
intensity: 1.0,
|
||||
position: vector.Vector2(
|
||||
1.0 / 2 + cos(angle) * 0.3, 1.0 / 2 + sin(angle) * 0.3),
|
||||
),
|
||||
MultiGradientPoint(
|
||||
color: Color(0xff6E10AB),
|
||||
intensity: 1,
|
||||
position: vector.Vector2(0.1, 0.09)),
|
||||
MultiGradientPoint(
|
||||
color: Color(0xff041E1C),
|
||||
intensity: 2,
|
||||
position: vector.Vector2(0.84, 0.14)),
|
||||
MultiGradientPoint(
|
||||
color: Color(0xff015BBB),
|
||||
intensity: 1,
|
||||
position: vector.Vector2(0.07, 0.93)),
|
||||
MultiGradientPoint(
|
||||
color: Color(0xff06A599),
|
||||
intensity: 1,
|
||||
position: vector.Vector2(0.9, 0.94))
|
||||
])),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class MyHomePage extends StatelessWidget {
|
||||
MyHomePage({Key key, this.title, this.config}) : super(key: key);
|
||||
|
||||
final String title;
|
||||
final MultiGradientConfig config;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
title: Text(title),
|
||||
),
|
||||
body: Center(
|
||||
child: FutureBuilder<ui.Image>(
|
||||
future: generateImage(MediaQuery.of(context).size, config),
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.hasData) {
|
||||
MediaQueryData query = MediaQuery.of(context);
|
||||
return CustomPaint(
|
||||
child: Container(
|
||||
width: query.size.width,
|
||||
height: query.size.height,
|
||||
),
|
||||
painter: ImagePainter(image: snapshot.data));
|
||||
}
|
||||
|
||||
return Text("Generating image");
|
||||
},
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class ImagePainter extends CustomPainter {
|
||||
ui.Image image;
|
||||
|
||||
ImagePainter({this.image});
|
||||
|
||||
@override
|
||||
void paint(Canvas canvas, Size size) {
|
||||
canvas.drawImage(image, Offset.zero, Paint());
|
||||
}
|
||||
|
||||
@override
|
||||
bool shouldRepaint(ImagePainter oldDelegate) {
|
||||
return oldDelegate.image != image;
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates a [ui.Image] with certain pixel data
|
||||
Future<ui.Image> generateImage(Size size, MultiGradientConfig config) async {
|
||||
int width = size.width.ceil();
|
||||
int height = size.height.ceil();
|
||||
var completer = Completer<ui.Image>();
|
||||
|
||||
Int32List pixels = Int32List(width * height);
|
||||
|
||||
for (var x = 0; x < width; x++) {
|
||||
for (var y = 0; y < height; y++) {
|
||||
int index = y * width + x;
|
||||
pixels[index] = generatePixel(x, y, size, config);
|
||||
}
|
||||
}
|
||||
|
||||
ui.decodeImageFromPixels(
|
||||
pixels.buffer.asUint8List(),
|
||||
width,
|
||||
height,
|
||||
ui.PixelFormat.bgra8888,
|
||||
(ui.Image img) {
|
||||
completer.complete(img);
|
||||
},
|
||||
);
|
||||
|
||||
return completer.future;
|
||||
}
|
||||
|
||||
class MultiGradientPoint {
|
||||
double intensity;
|
||||
vector.Vector4 color;
|
||||
vector.Vector2 position;
|
||||
|
||||
MultiGradientPoint({Color color, this.position, this.intensity = 1}) {
|
||||
this.color = vector.Vector4(color.red.toDouble(), color.green.toDouble(),
|
||||
color.blue.toDouble(), color.opacity);
|
||||
}
|
||||
}
|
||||
|
||||
class MultiGradientConfig {
|
||||
List<MultiGradientPoint> points;
|
||||
|
||||
double distanceScaling;
|
||||
double blendStrength;
|
||||
double opacityMultiplier = 1;
|
||||
|
||||
MultiGradientConfig(
|
||||
{this.points,
|
||||
this.distanceScaling = 1,
|
||||
this.blendStrength = 3,
|
||||
this.opacityMultiplier = 1});
|
||||
}
|
||||
|
||||
double clamp(double min, double max, double value) {
|
||||
if (value < min) return min;
|
||||
if (value > max) return max;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// Main area of interest, this function will
|
||||
/// return color for each particular color on our [ui.Image]
|
||||
int generatePixel(int x, int y, Size size, MultiGradientConfig config) {
|
||||
vector.Vector4 color = vector.Vector4(0, 0, 0, 0);
|
||||
double scale = 0;
|
||||
|
||||
var current = vector.Vector2(x.toDouble(), y.toDouble());
|
||||
|
||||
current.divide(vector.Vector2(size.width, size.height));
|
||||
|
||||
for (var i = 0; i < config.points.length; i++) {
|
||||
MultiGradientPoint point = config.points[i];
|
||||
|
||||
var distance = pow(
|
||||
1 - point.position.distanceTo(current) / config.distanceScaling,
|
||||
config.blendStrength);
|
||||
var multiplier = distance * point.intensity;
|
||||
|
||||
scale += multiplier;
|
||||
color += point.color.scaled(multiplier);
|
||||
}
|
||||
|
||||
if (scale != 0) {
|
||||
color.scale(1 / scale);
|
||||
}
|
||||
|
||||
return Color.fromRGBO(color.x.toInt(), color.y.toInt(), color.z.toInt(),
|
||||
color.w * config.opacityMultiplier)
|
||||
.value;
|
||||
}
|
||||
|
|
|
@ -1,16 +1,6 @@
|
|||
name: hello_world
|
||||
description: A new Flutter project.
|
||||
|
||||
# The following defines the version and build number for your application.
|
||||
# A version number is three numbers separated by dots, like 1.2.43
|
||||
# followed by an optional build number separated by a +.
|
||||
# Both the version and the builder number may be overridden in flutter
|
||||
# build by specifying --build-name and --build-number, respectively.
|
||||
# In Android, build-name is used as versionName while build-number used as versionCode.
|
||||
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
|
||||
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
|
||||
# Read more about iOS versioning at
|
||||
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
|
||||
version: 1.0.0+1
|
||||
|
||||
environment:
|
||||
|
@ -20,21 +10,17 @@ dependencies:
|
|||
flutter:
|
||||
sdk: flutter
|
||||
|
||||
# The following adds the Cupertino Icons font to your application.
|
||||
# Use with the CupertinoIcons class for iOS style icons.
|
||||
cupertino_icons: ^0.1.2
|
||||
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
sdk: flutter
|
||||
|
||||
|
||||
# For information on the generic Dart part of this file, see the
|
||||
# following page: https://dart.dev/tools/pub/pubspec
|
||||
|
||||
# The following section is specific to Flutter.
|
||||
flutter:
|
||||
|
||||
# The following line ensures that the Material Icons font is
|
||||
# included with your application, so that you can use the icons in
|
||||
# the material Icons class.
|
||||
|
|
|
@ -13,7 +13,7 @@ import 'package:hello_world/main.dart';
|
|||
void main() {
|
||||
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
|
||||
// Build our app and trigger a frame.
|
||||
await tester.pumpWidget(MyApp());
|
||||
await tester.pumpWidget(Root());
|
||||
|
||||
// Verify that our counter starts at 0.
|
||||
expect(find.text('0'), findsOneWidget);
|
||||
|
|
Loading…
Reference in a new issue