Start working on odin rendering experiment
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odin/sdl-opengl-rendering/src
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odin/sdl-opengl-rendering/src/vert.glsl
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odin/sdl-opengl-rendering/src/vert.glsl
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#version 140
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in vec2 LVertexPos2D;
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void main() {
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gl_Position = vec4(LVertexPos2D.x, LVertexPos2D.y, 0, 1 );
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}
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