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cd1e066dcd
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odin(sdl-opengl-rendering): set up some gl abstractions
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2025-06-03 21:20:03 +02:00 |
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45c6452532
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odin(sdl-opengl-rendering): clean up some stuff, fail to implement rounded lines
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2025-06-03 06:44:44 +02:00 |
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30772e4255
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odin(sdl-opengl-rendering): basic line rendering
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2025-06-03 03:57:19 +02:00 |
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7a2c5c141b
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odin(sdl-opengl-rendering): circle rendering & half-broken transparency
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2025-04-02 00:32:10 +02:00 |
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b3aad17877
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odin(sdl-opengl-rendering): tinker with instancing
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2025-04-01 23:59:12 +02:00 |
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f98d2a6baa
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odin(sdl-opengl-rendering): proper logging for sdl
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2025-03-30 18:08:45 +02:00 |
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411d5d1ccb
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odin(sdl-opengl-rendering): Use a VAO
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2025-03-30 16:41:14 +02:00 |
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41fdea4be2
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Display a rect on screen
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2025-03-30 04:50:15 +02:00 |
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de69cd8691
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Start working on odin rendering experiment
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2025-03-28 15:30:06 +01:00 |
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