import 'dart:math'; import 'package:flutter/material.dart'; import 'dart:ui' as ui; import 'dart:async'; import 'dart:typed_data'; import 'package:vector_math/vector_math.dart' as vector; void main() => runApp(Root()); class Root extends StatefulWidget { const Root({ Key key, }) : super(key: key); @override RootState createState() => RootState(); } class RootState extends State { double angle = 0; @override initState() { super.initState(); Timer.periodic(Duration(milliseconds: 10), (timer) { setState(() { angle += 0.04; }); }); } @override Widget build(BuildContext context) { return MaterialApp( title: 'Custom gradient', theme: ThemeData( primarySwatch: Colors.purple, ), home: FreeformGradient( title: 'Multi point gradient', config: MultiGradientConfig( distanceScaling: 1, blendStrength: 2, points: [ MultiGradientPoint( color: Color(0xff6E10AB), intensity: 1, position: vector.Vector2(0.1, 0.09)), MultiGradientPoint( color: Color(0xff041E1C), intensity: 2, position: vector.Vector2(0.84, 0.14)), MultiGradientPoint( color: Color(0xff015BBB), intensity: 1, position: vector.Vector2(0.07, 0.93)), MultiGradientPoint( color: Color(0xff06A599), intensity: 1, position: vector.Vector2(0.9, 0.94)) ])), ); } } class FreeformGradient extends StatefulWidget { FreeformGradient({Key key, this.title, this.config}) : super(key: key); final String title; final MultiGradientConfig config; FreeformGradientState createState() => FreeformGradientState(); } class MultiGradientPoint { double intensity; vector.Vector4 color; vector.Vector2 position; MultiGradientPoint({Color color, this.position, this.intensity = 1}) { this.color = vector.Vector4(color.red.toDouble(), color.green.toDouble(), color.blue.toDouble(), color.opacity); } } class MultiGradientConfig { List points; double distanceScaling; double blendStrength; double opacityMultiplier = 1; MultiGradientConfig( {this.points, this.distanceScaling = 1, this.blendStrength = 3, this.opacityMultiplier = 1}); } class FreeformGradientState extends State { Future gradient; @override void didChangeDependencies() { gradient = generateImage(MediaQuery.of(context).size, widget.config); super.didChangeDependencies(); } @override Widget build(BuildContext context) { return FutureBuilder( future: gradient, builder: (context, snapshot) { if (snapshot.hasData) { MediaQueryData query = MediaQuery.of(context); return CustomPaint( child: Container( width: query.size.width, height: query.size.height, ), painter: ImagePainter(image: snapshot.data)); } return Text("Generating image"); }, ); } } class ImagePainter extends CustomPainter { ui.Image image; ImagePainter({this.image}); @override void paint(Canvas canvas, Size size) { canvas.drawImage(image, Offset.zero, Paint()); } @override bool shouldRepaint(ImagePainter oldDelegate) { return oldDelegate.image != image; } } /// Generates a [ui.Image] with certain pixel data Future generateImage(Size size, MultiGradientConfig config) async { int width = size.width.ceil(); int height = size.height.ceil(); var completer = Completer(); Int32List pixels = Int32List(width * height); for (var x = 0; x < width; x++) { for (var y = 0; y < height; y++) { int index = y * width + x; pixels[index] = generatePixel(x, y, size, config); } } ui.decodeImageFromPixels( pixels.buffer.asUint8List(), width, height, ui.PixelFormat.bgra8888, (ui.Image img) { completer.complete(img); }, ); return completer.future; } double clamp(double min, double max, double value) { if (value < min) return min; if (value > max) return max; return value; } /// Main area of interest, this function will /// return color for each particular color on our [ui.Image] int generatePixel(int x, int y, Size size, MultiGradientConfig config) { vector.Vector4 color = vector.Vector4(0, 0, 0, 0); double scale = 0; var current = vector.Vector2(x.toDouble(), y.toDouble()); current.divide(vector.Vector2(size.width, size.height)); for (var i = 0; i < config.points.length; i++) { MultiGradientPoint point = config.points[i]; var distance = pow( 1 - point.position.distanceTo(current) / config.distanceScaling, config.blendStrength); var multiplier = distance * point.intensity; scale += multiplier; color += point.color.scaled(multiplier); } if (scale != 0) { color.scale(1 / scale); } return Color.fromRGBO(color.x.toInt(), color.y.toInt(), color.z.toInt(), color.w * config.opacityMultiplier) .value; }